Grey Ogre Games – Card Grading Standards

These standards apply to all trading cards unless otherwise noted.
Grades are assigned conservatively to ensure consistency and customer trust.

 


 


Grading Principles

  • Edge wear matters — even light whitening can move a card from NM to LP

  • Foils are graded more strictly due to visibility of wear

  • Printing defects are not wear but are still considered in overall appearance

High-Value Card Policy

For cards above a designated value threshold (example: $50+ NM):

  • Grading is especially strict

  • Minor flaws may result in a larger downgrade

  • Additional staff review may be required

Automatic Downgrades

The following issues automatically reduce condition by at least one tier:

  • Any crease or dent

  • Writing, stamps, or signatures

  • Water exposure or staining

  • Excessive warping (including foils)

 

 


 

Near Mint (NM)

Description: Minimal to no wear from shuffling or play.

  • Front/Back: No visible surface scratches, clouding, dirt, or fading

  • Edges/Corners: Clean and sharp; very minor whitening may be acceptable only under close inspection

  • Foils: Mirror-like finish with no visible scuffing or clouding; no warping beyond factory curl

Summary: Appears pack-fresh or extremely close




Lightly Played (LP)

Description: Minor wear from careful handling or sleeved play.

  • Front/Back: Very faint surface scratches or slight dullness

  • Edges/Corners: Small amount of edge whitening or light corner wear

  • Foils: Very light scratches or clouding visible only under direct light

Summary: Excellent for competitive play; flaws are only noticeable on close inspection.

 







Moderately Played (MP)

Description: Clear signs of play, but still sleeve-legal.

  • Front/Back: Visible surface wear, minor grime, or slight fading

  • Edges/Corners: Noticeable whitening on multiple sides; softened corners

  • Structure: Slight bends or creases that break the card stock

  • Foils: Obvious scratches or clouding visible under direct light

Summary: Clearly used; ideal for budget-conscious players.






Heavily Played (HP)

Description: Significant wear from extensive unsleeved play.

  • Front/Back: Major scuffing, heavy whitening, or creasing that does not break the face

  • Edges/Corners: Extensive whitening; rounded or frayed corners

  • Sleeve Playability: Must remain flat enough to not be considered a marked card

  • Foils: Heavy scratching, clouding, or warping

Summary: Shows heavy use; best suited for casual play.






Damaged (DMG)

Description: Severe defects affecting integrity or legality.

  • Examples: Writing/inking, water damage, deep creases, peeling, tears

  • Tournament Legality: Often illegal for sanctioned play due to detectable damage

Summary: Functionally compromised.


Buylist Payout Guide (Non-Foil Cards)

Condition

Buylist Payout

Notes

Near Mint (NM)

100%

Pack-fresh appearance or extremely close

Lightly Played (LP)

80%

Minor wear, still clean

Moderately Played (MP)

60%

Clear play wear

Heavily Played (HP)

40%

Significant wear

Damaged (DMG)

20%

Major defects


Exact payout may vary by card demand, rarity, and severity of wear.





Buylist Payout Guide (Foil Cards)


Condition (Foils)

Buylist Payout

Notes

Near Mint (NM)

100%

Pack-fresh appearance or extremely close

Lightly Played (LP)

75%

Minor wear, still clean

Moderately Played (MP)

50%

Clear play wear

Heavily Played (HP)

30% 

Significant wear




Exact payout may vary by card demand, rarity, and severity of wear.